![]() ![]() Add a Specialist to support and they'll generally be fine even in tough situations. If you pair the Assault up with a Technical (who can be expected to take out another 2-3), then that's most of the enemies on the mission. Besides, even if you do trigger something, who cares? Just kill them too.Ī standard Extremely Light mission has around 9 enemies, and an Assault can easily kill 2-3 of them. ![]() ![]() Yes, you'll sometimes trigger additional pods, but that's really not a big deal (if you trigger stuff on your turn, it doesn't get to take yellow alert actions). Assaults and Shinobis are the only early-game classes that can double move and attack, and their attacks hit hard enough to kill nearly anything in March/April. If you use assaults well, they can practically win you the game before psi soldiers ever get running.
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